The infected pandemic simulation cryptogame has announced its decision to move to Ethereum’s Layer 2 Solution, Base, and Layer 1 Blockchain Solana due to the popularity of the virus.
The move follows the technical challenges of the game’s launch, with some users getting gas price spikes and annoyed as the infected platform failed to handle the high trading volume.
“The base could not handle the amount of transactions that enter one time,” said the team. I said In Thursday’s X post, we noted that this disrupts the user experience and ultimately destroyed the game’s momentum.
The team initially suspected that the issue was related to a front-end issue, but later confirmed the issue caused by gas spikes, causing a transactional failure in the game’s critical first 30 minutes.
We concluded that infected people are likely to continue with bottlenecks EVM Despite Ethereum’s early optimism, the chain L2 Solution Addresses scalability.
The team pointed Solana It actively focuses on “real world applications” and its growing user base as the main reasons for decisions.
“We want to build where our users are,” the creator explained, noting that many users have expressed their preference to appearing in Solana to avoid bridging.
I’ll push it back
Jesse Pollack, the architect behind the base, Controversy The infected claim was, “The base didn’t crash. The chain hummed as it should.”
Pollak explained that Base reached out to the infected team to address the Frontend issue.
The total base value is locked (TVL) at $3.05 billion, with 1.2 million active addresses, Defilama data show.
However, the infected person is in their own position and while front-end issues may play a role, the underlying cause remains the gas spike, indicating that the base limit was due to the user’s problems encountered.
Fallout led to a surge in commentary from the crypto community.
Some gathered behind the infection, while others questioned the game handling of launches and allegations regarding the lack of data they provided to support their claims.
Saedeh, the base developer, amidst the conflict It was criticized Infected behavior says, “To be honest, the way you guys started up and communicated shows just how inexperienced your team is.”
The developers pointed to game red flags, including launching multiple tokens at once and making overly ambitious claims about pre-release market capitalization as a sign of inexperienced.
The infection and Jesse Pollack have not responded yet Decrypt’s Request a comment.
Edited by Sebastian Sinclair